coding

Dungeon Generator Part 1

In which I start tinkering with an idea for a dungeon crawler game. I like procedural things. I find their existence fascinating. I mean, I don't…

Glyph Quest Chronicles - The Post Mortem

In which Glyph Quest Chronicles comes out and I spend a disproportionate amount of time staring at analytics. Leanne and Shin had both signed up to d…

Third Time's A Charm

The final period of any project is a uniquely stressful time. The pressure of working to a deadline - whether arbitrary or financial - can really tak…

Your First Game

I know a lot of people who want to make games. I know even more that think they have a great idea for a game, but that's a rant you've heard …

Super Glyph Quest Dev Diary 10

In which we nearly kill ourselves but somehow manage to hang on through submission. Upgrades Much simpler, I'm sure you'll agree. The Upgrade…

Super Glyph Quest Dev Diary 09

In which I realise how long it's been since the last update and I remember that we have a logo we can use on this dev diary after all. Logo First…

Super Glyph Quest Dev Diary 08

In which we re-visit early ideas, meet up with some old friends and generally get excited about the future. The Story Who needs wallpaper? We've …